Beta release out now!
DodgeOnDungeon » Devlog
Done!
The first phase of the game is now complete and I can drop a beta!
In the end, I used a loop that I was using in another game in development that I have to put as background music, and although it is not definitive, it's pretty nice for now. It may change in the future.
A script has also been added so that every 10 points increases the difficulty (up to 60 points, where it no longer goes up).
It is more than certain that after the beta and receiving feedback many things change, it can improve the difficulty and those things ...
Thank you very much to all!
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DodgeOnDungeon
Do you think you can enter a dungeon, loot it and leave as if nothing happened?
Status | Released |
Author | ALMI Games |
Genre | Action |
Tags | 2D, Casual, dodge, dungeon, Endless, Fast-Paced, Pixel Art, Singleplayer, Unity |
Languages | Catalan; Valencian, English, Spanish; Castilian, Spanish; Latin America, French, Romanian Moldavian Moldovan |
Accessibility | One button |
More posts
- New maps and balances!Aug 31, 2019
- After-feedback changes.Aug 19, 2019
- HellMode!Aug 18, 2019
- Translations and tutorial.Aug 17, 2019
- Last changes before the beta!Aug 15, 2019
- Almost ready! Menu and pause.Aug 14, 2019
- Sounds, animations, movement changes and new cursor.Aug 12, 2019
- Hearts and shields.Aug 11, 2019
- Character, movement update, particles and postprocessing.Aug 10, 2019
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